Wheeled Tree Minion

I felt the desire to create a fantasy character/creature made from wood or raw material and I ended up getting carried away and fully developing a fully rigged, textured and animated Tree Minion.
I also took advantage and learned some more techniques in Zbrush, such as creating cloth/drapery and broken glass.
I ended up removing the cloth from the final render after having it up for so long, this is because I just didn't like the outcome and much preffered it without.

Animations include ;
Idle 1 (Loopable)

Start Run From Idle 1
Run (Loopable)
Stop Run To Idle 1

Jump From Idle 1

Start Walk From Idle 1
Walk FWD (Loopable)
Walk LEFT (Loopable) (Start and stop from and to Walk FWD)
Walk Right (Loopable) (Start and stop from and to Walk FWD)
Stop Walk To Idle 1

Idle 1 to Idle 2 (Attack Stance) Transition

Attack 1 (light) from Idle 2
Attack 2 (light) from ^^
Attack 3 (Heavy) from ^^
Back to Idle 1 from Idle 2

This character was designed to be reused as a multi-use character/enemy. You can take off the drapery and/or body parts(Arms or cloth) and in theory could be reused.

Marmoset Viewer with Animations to preview

Original Sculpt Idea, big heavy arm that's dragged along (Still like this idea, I feel the design looks a bit out of place)

Original Sculpt Idea, big heavy arm that's dragged along (Still like this idea, I feel the design looks a bit out of place)