Tristan Bradburn
Tristan Bradburn
3D Artist
Bristol, United Kingdom

Summary

Passionate 3D artist with the enthusiasm and drive to produce the best of my ability.
Excellent understanding of game industry workflow techniques. Motivated to learn, grow and
excel in the game industry. I have been mentored by numerous industry experienced artists
that I inspire to be. I have been recognized amongst my peers for the work I produce and how
I communicate to develop my skills further. As much as I love playing games, I also have a
passion for creating unique characters/creatures in my spare time, developing them into fully
functional and animated game ready assets.

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Skills

Concept Art3D ModelingRiggingCharacter DesignPhotoshopMayaZbrushTexture BakingSubstance PainterSubstance DesignerTexture CreationMarmoset ToolbagMarvelous designerIdea generation

Software proficiency

After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance B2M
Substance B2M

Experience

  • 3D Digital Artist and Modeller at Morton Technologies
    Bristol, GB
    March 2024 - July 2024

  • 3d Character Artist at Wessex Archaeology
    Salisbury
    July 2021 - October 2023

  • 3D Generalist at Freelance
    GB
    March 2021 - July 2021

    Constributed to a few individual and start-up indie developers.

    Responsible for rigging and animating characters

    Managing my time and providing with accurate timeframes for completion.

    Providing clients with high-quality and time efficient assets and characters for

    use in their projects.

  • 3D Artist at Hope Reality Games
    London
    September 2019 - March 2020

    Create 3D Assets for a mobile AR game

    Design character concepts and share amongst colleagues

    Create 3D characters/animals using industry design workflow

    Texturing assets and characters

    Rig and animation characters - Creating complicated blendshapes and controls

    Help with problem solving in design, rigging and animation, whenever my colleagues

    needed assistance.