Tamworth Pig

Tamworth Pig optimised for VR.
Sculpted in Zbrush, Optimised in Maya and Textured in Substance Painter then rendered in real-time in Unreal Engine.

8524 tris - 1 4k texture (Mirrored geo)
The whole creation process (Creation, Texturing, Rig and Animation) was created by myself for Wessex Archaeology

Idle 1 + 2, Walk cycle, Rooting, Eating and Sleeping
All animations are loopable, ready for game engines.
This was shot, blended and rendered in real-time using Unreal Engine

Rig and Wireframe, Created and taken from Maya

Rig and Wireframe, Created and taken from Maya