I originally wanted to study hard surface sculpting, but went into creating my own Bandos greatsword design. (The blade is the same, just a bit more roughed up).
The sword is originally from Runescape 3
Maya - Zbrush - Substance - Marmoset Toolbag (Workflow)
Some parts could do with some TLC, but I didn't want to spend longer than needed on it.
Learnt a lot during the process, so if you have some, feedback will be much appreciated!